After playing Yakuza Zero, the first game of the franchise that I’ve played, it set the bar quite high for the rest of the story.
Kiwami, Japanese for extreme (as in extreme remake) immediately follows the events of Zero, building the story from the end of the 80s, through early 00s.
The gameplay is almost a clone of Zero (with slightly aged character models) and is even set in the same town.
You may only get to play as Kiryu but Majima is omnipresent in this game.
Kiwami features 12 chapters (opposed to Zero’s 17) and just over 75 sub-stories.
It generally felt less of a challenge to complete as Kiryu becomes much stronger with the Dragon of Dojima fighting style in this game. But I miss his drunken rage.
As it’s in the same town, many of the sub-stories are a lot alike the ones found in Zero (or maybe it was the other way around, I’ve not played the original).
Sonic, Super Monkey Ball and Virtua Fighter were all present in the SEGA arcades this time around but I kinda hoped there would have been a built-in port of a classic game again.
I know Kiwami is literally an HD scene-for-scene / word-for-word remake of the original, but it felt shallow and small in comparison to the great impact of Zero.
The story was great with seamless gameplay but I can’t help feeling like its later developed prequel did a better job.
I do highly recommend this game but obviously play them in chronological order to understand the complex story.
I would have had to stop dead there but before I even got my hands on Kiwami they announced Kiwami 2.
Keep ’em coming!